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Searched refs:mMaskStateDirty (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp343 mMaskStateDirty = true; in markAllStateDirty()
848 mMaskStateDirty = true; in setColorMask()
857 mMaskStateDirty = true; in setDepthMask()
1873 if(mMaskStateDirty) in applyState()
1878 mMaskStateDirty = false; in applyState()
DContext.h634 bool mMaskStateDirty; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp333 mMaskStateDirty = true; in markAllStateDirty()
709 mMaskStateDirty = true; in setColorMask()
726 mMaskStateDirty = true; in setDepthMask()
2908 if(mMaskStateDirty) in applyState()
2917 mMaskStateDirty = false; in applyState()
DContext.h762 bool mMaskStateDirty; variable