Searched refs:mOrientationSensitivityFactor (Results 1 – 1 of 1) sorted by relevance
52 private float mOrientationSensitivityFactor = 1.0f; field in InputGameInterface260 float scaledMagnitude = magnitude * mOrientationSensitivityFactor; in filterOrientationForMovement()310 mOrientationSensitivityFactor = 2.9f * sensitivity + 0.1f; in setOrientationMovementSensitivity()