Searched refs:mPreviousAction (Results 1 – 1 of 1) sorted by relevance
57 private GameObject.ActionType mPreviousAction; field in AnimationComponent85 mPreviousAction = ActionType.INVALID; in reset()129 if (currentAction != ActionType.HIT_REACT && mPreviousAction == ActionType.HIT_REACT) { in update()282 if (mPreviousAction != currentAction) { in update()341 mPreviousAction = currentAction; in update()