Searched refs:mProjectilesInSet (Results 1 – 1 of 1) sorted by relevance
35 private int mProjectilesInSet; field in LaunchProjectileComponent70 mProjectilesInSet = 0; in reset()77 mProjectilesInSet = 0; in reset()115 if (mLaunchedCount >= mProjectilesInSet && mProjectilesInSet > 0) { in update()228 mProjectilesInSet = shotCount; in setShotsPerSet()