Searched refs:mRenderMode (Results 1 – 1 of 1) sorted by relevance
1084 mRenderMode = RENDERMODE_CONTINUOUSLY; in GLThread()1182 && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY))) { in guardedRun()1323 mRenderMode = renderMode; in setRenderMode()1330 return mRenderMode; in getRenderMode()1524 private int mRenderMode; field in GLSurfaceView.GLThread