Searched refs:mRequiredAction (Results 1 – 1 of 1) sorted by relevance
33 private GameObject.ActionType mRequiredAction; field in LaunchProjectileComponent63 mRequiredAction = ActionType.INVALID; in reset()94 if (parentObject.getCurrentAction() == mRequiredAction in update()95 || mRequiredAction == ActionType.INVALID) { in update()212 mRequiredAction = requiredAction; in setRequiredAction()