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Searched refs:mSet (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.cpp334 mSet.insert(conformantConfig); in add()
339 return mSet.size(); in size()
345 passed.reserve(mSet.size()); in getConfigs()
360 for(Iterator config = mSet.begin(); config != mSet.end(); config++) in getConfigs()
454 for(Iterator config = mSet.begin(); config != mSet.end(); config++) in get()
DConfig.h101 Set mSet; variable
DDisplay.cpp199 for(ConfigSet::Iterator config = configSet.mSet.begin(); config != configSet.mSet.end(); config++) in initialize()
205 mConfigSet.mSet.insert(configuration); in initialize()
/external/icu/icu4c/source/tools/gennorm2/
Dn2builder.cpp1004 UnicodeSet mSet(b1.norms.mappingSet); in computeDiff() local
1005 mSet.addAll(b2.norms.mappingSet); in computeDiff()
1006 UnicodeSetIterator mIter(mSet); in computeDiff()