Searched refs:mSprite (Results 1 – 6 of 6) sorted by relevance
39 private SpriteComponent mSprite; field in DoorAnimationComponent55 mSprite = null; in reset()65 if (mSprite != null) { in open()66 final float openAnimationLength = mSprite.findAnimation(Animation.OPENING).getLength(); in open()72 mSprite.playAnimation(Animation.OPEN); in open()84 timeOffset = openAnimationLength - mSprite.getCurrentAnimationTime(); in open()92 mSprite.playAnimation(Animation.OPENING); in open()93 mSprite.setCurrentAnimationTime(timeOffset); in open()106 if (mSprite != null) { in close()107 final float closeAnimationLength = mSprite.findAnimation(Animation.CLOSING).getLength(); in close()[all …]
20 private SpriteComponent mSprite; field in GenericAnimationComponent30 mSprite = null; in reset()35 if (mSprite != null) { in update()43 mSprite.playAnimation(Animation.IDLE); in update()46 mSprite.playAnimation(Animation.MOVE); in update()49 mSprite.playAnimation(Animation.ATTACK); in update()52 mSprite.playAnimation(Animation.HIT_REACT); in update()55 mSprite.playAnimation(Animation.DEATH); in update()58 mSprite.playAnimation(Animation.HIDE); in update()61 mSprite.playAnimation(Animation.FROZEN); in update()[all …]
48 private SpriteComponent mSprite; field in AnimationComponent86 mSprite = null; in reset()107 if (mSprite != null) { in update()218 mSprite.playAnimation(PlayerAnimations.IDLE.ordinal()); in update()220 mSprite.playAnimation(PlayerAnimations.MOVE_FAST.ordinal()); in update()222 mSprite.playAnimation(PlayerAnimations.MOVE.ordinal()); in update()241 mSprite.playAnimation(PlayerAnimations.BOOST_UP.ordinal()); in update()243 mSprite.playAnimation(PlayerAnimations.BOOST_MOVE_FAST.ordinal()); in update()245 mSprite.playAnimation(PlayerAnimations.BOOST_MOVE.ordinal()); in update()250 mSprite.playAnimation(PlayerAnimations.IDLE.ordinal()); in update()[all …]
44 private SpriteComponent mSprite; field in EnemyAnimationComponent58 mSprite = null; in reset()63 if (mSprite != null) { in update()71 mSprite.playAnimation(EnemyAnimations.IDLE.ordinal()); in update()87 mSprite.playAnimation(EnemyAnimations.MOVE.ordinal()); in update()106 mSprite.playAnimation(EnemyAnimations.ATTACK.ordinal()); in update()108 && mSprite.animationFinished()) { in update()113 mSprite.playAnimation(EnemyAnimations.HIDDEN.ordinal()); in update()123 mSprite.playAnimation(EnemyAnimations.APPEAR.ordinal()); in update()124 if (mSprite.animationFinished()) { in update()[all …]
28 private SpriteComponent mSprite; field in ButtonAnimationComponent41 mSprite = null; in reset()49 if (mSprite != null) { in update()54 if (mSprite.getCurrentAnimation() == Animation.UP) { in update()60 mSprite.playAnimation(Animation.DOWN); in update()68 mSprite.playAnimation(Animation.UP); in update()75 mSprite = sprite; in setSprite()
43 private SpriteComponent mSprite; field in NPCAnimationComponent61 mSprite = null; in reset()68 if (mSprite != null) { in update()115 mSprite.playAnimation(mCurrentAnimation); in update()172 && mSprite.findAnimation(TAKE_HIT) != null) { in shouldTakeHit()179 if (mSprite.findAnimation(RUN_START) != null) { in gotoRunStart()248 if (mSprite.animationFinished()) { in runStart()285 if (mSprite.animationFinished() || parentObject.getCurrentAction() != ActionType.ATTACK) { in shoot()312 if (mSprite.animationFinished()) { in jumpStart()348 if (mSprite.animationFinished()) { in takeHit()[all …]