Searched refs:mSwizzleA (Results 1 – 2 of 2) sorted by relevance
142 GLenum getSwizzleA() const { return mSwizzleA; } in getSwizzleA()192 GLenum mSwizzleA; variable
62 mSwizzleA = GL_ALPHA; in Texture()320 mSwizzleA = swizzleA; in setSwizzleA()