Searched refs:mTargetChangedTime (Results 1 – 1 of 1) sorted by relevance
32 private float mTargetChangedTime; field in CameraSystem61 mTargetChangedTime = 0.0f; in reset()73 mTargetChangedTime = time.getGameTime(); in setTarget()76 mTargetChangedTime = 0.0f; in setTarget()112 if (mTargetChangedTime > 0.0f) { in update()114 final float delta = time.getGameTime() - mTargetChangedTime; in update()123 mTargetChangedTime = -1; in update()