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Searched refs:mTexture2DArrayZero (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h735 gl::BindingPointer<Texture2DArray> mTexture2DArrayZero; variable
DContext.cpp143 mTexture2DArrayZero = new Texture2DArray(0); in Context()
255 mTexture2DArrayZero = nullptr; in ~Context()
1701 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero; in getSamplerTexture()