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Searched refs:mTouchingGround (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DPlayerComponent.java64 private boolean mTouchingGround; field in PlayerComponent
99 mTouchingGround = false; in reset()
125 if (mTouchingGround) { in move()
147 if (jumpButton.getTriggered(time) && mTouchingGround) { in move()
164 final boolean inTheAir = !mTouchingGround in move()
219 mTouchingGround = parentObject.touchingGround(); in update()
338 if (attackButton.getTriggered(time) && !mTouchingGround) { in stateMove()
340 } else if (attackButton.getPressed() && mTouchingGround in stateMove()
395 if (mTouchingGround && mTimer2 < 0.0f) { in stateStomp()
450 if (mTouchingGround && parentObject.getCurrentAction() != ActionType.DEATH) { in stateDead()