Searched refs:m_CachedUTF32 (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPrint3D.cpp | 580 m_CachedUTF32.Clear(); in Print3D() 582 PVRTUnicodeUTF16ToUTF32((PVRTuint16*)s_Text, m_CachedUTF32); in Print3D() 588 m_CachedUTF32.Append(*pUTF32++); in Print3D() 599 return Print3D(fPosX, fPosY, fScale, Colour, m_CachedUTF32, bUpdate); in Print3D() 643 m_CachedUTF32.Clear(); in Print3D() 644 PVRTUnicodeUTF8ToUTF32((const PVRTuint8*)s_Text, m_CachedUTF32); in Print3D() 650 return Print3D(fPosX, fPosY, fScale, Colour, m_CachedUTF32, bUpdate); in Print3D() 777 m_CachedUTF32.Clear(); in MeasureText() 778 PVRTUnicodeUTF8ToUTF32((PVRTuint8*)pszUTF8, m_CachedUTF32); in MeasureText() 779 MeasureText(pfWidth,pfHeight,fScale,m_CachedUTF32); in MeasureText() [all …]
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D | PVRTPrint3D.h | 432 CPVRTArray<PVRTuint32> m_CachedUTF32; variable
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