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Searched refs:m_CachedUTF32 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPrint3D.cpp580 m_CachedUTF32.Clear(); in Print3D()
582 PVRTUnicodeUTF16ToUTF32((PVRTuint16*)s_Text, m_CachedUTF32); in Print3D()
588 m_CachedUTF32.Append(*pUTF32++); in Print3D()
599 return Print3D(fPosX, fPosY, fScale, Colour, m_CachedUTF32, bUpdate); in Print3D()
643 m_CachedUTF32.Clear(); in Print3D()
644 PVRTUnicodeUTF8ToUTF32((const PVRTuint8*)s_Text, m_CachedUTF32); in Print3D()
650 return Print3D(fPosX, fPosY, fScale, Colour, m_CachedUTF32, bUpdate); in Print3D()
777 m_CachedUTF32.Clear(); in MeasureText()
778 PVRTUnicodeUTF8ToUTF32((PVRTuint8*)pszUTF8, m_CachedUTF32); in MeasureText()
779 MeasureText(pfWidth,pfHeight,fScale,m_CachedUTF32); in MeasureText()
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DPVRTPrint3D.h432 CPVRTArray<PVRTuint32> m_CachedUTF32; variable