Searched refs:m_Point (Results 1 – 13 of 13) sorted by relevance
163 : m_Point(point), m_Type(type), m_CloseFigure(close) {} in FX_PATHPOINT()196 m_Points[i].m_Point = pMatrix->Transform(m_Points[i].m_Point); in Append()206 if (m_Points.empty() || fabs(m_Points.back().m_Point.x - pt1.x) > 0.001 || in AppendLine()207 fabs(m_Points.back().m_Point.y - pt1.y) > 0.001) { in AppendLine()234 rect.InitRect(m_Points[0].m_Point); in GetBoundingBox()236 rect.UpdateRect(m_Points[i].m_Point); in GetBoundingBox()259 rect.UpdateRect(m_Points[iPoint].m_Point); in GetBoundingBox()260 rect.UpdateRect(m_Points[iPoint + 1].m_Point); in GetBoundingBox()276 CFX_PointF start_pos = m_Points[iStartPoint].m_Point; in GetBoundingBox()277 CFX_PointF end_pos = m_Points[iEndPoint].m_Point; in GetBoundingBox()[all …]
89 points[size - 2].m_Point == points[size - 1].m_Point) { in Outline_CheckEmptyContour()94 points[size - 3].m_Point == points[size - 4].m_Point && in Outline_CheckEmptyContour()95 points[size - 2].m_Point == points[size - 4].m_Point && in Outline_CheckEmptyContour()96 points[size - 1].m_Point == points[size - 4].m_Point) { in Outline_CheckEmptyContour()
27 CFX_PointF m_Point; variable45 CFX_PointF GetPoint(int index) const { return m_Points[index].m_Point; } in GetPoint()
521 CFX_PointF pos1 = pPoints[0].m_Point; in DrawPathWithBlend()522 CFX_PointF pos2 = pPoints[1].m_Point; in DrawPathWithBlend()
235 CFX_PointF diff = pPoints[2].m_Point - pPoints[0].m_Point; in OutputPath()236 buf << pPoints[0].m_Point.x << " " << pPoints[0].m_Point.y << " " << diff.x in OutputPath()243 buf << pPoints[i].m_Point.x << " " << pPoints[i].m_Point.y; in OutputPath()248 buf << " " << pPoints[i + 1].m_Point.x << " " << pPoints[i + 1].m_Point.y in OutputPath()249 << " " << pPoints[i + 2].m_Point.x << " " << pPoints[i + 2].m_Point.y; in OutputPath()
258 *x = pPathPoint->m_Point.x; in FPDFPathSegment_GetPoint()259 *y = pPathPoint->m_Point.y; in FPDFPathSegment_GetPoint()
217 CFX_PointF diff = pPoints[2].m_Point - pPoints[0].m_Point; in ProcessPath()218 *buf << pPoints[0].m_Point.x << " " << pPoints[0].m_Point.y << " " << diff.x in ProcessPath()224 *buf << pPoints[i].m_Point.x << " " << pPoints[i].m_Point.y; in ProcessPath()239 *buf << " " << pPoints[i + 1].m_Point.x << " " in ProcessPath()240 << pPoints[i + 1].m_Point.y << " " << pPoints[i + 2].m_Point.x in ProcessPath()241 << " " << pPoints[i + 2].m_Point.y << " c"; in ProcessPath()
1066 CFX_PointF pos = pPoints[i].m_Point; in BuildPath()1078 pPoints[i].m_Point == pPoints[i - 1].m_Point) { in BuildPath()1084 CFX_PointF pos0 = pPoints[i - 1].m_Point; in BuildPath()1085 CFX_PointF pos2 = pPoints[i + 1].m_Point; in BuildPath()1086 CFX_PointF pos3 = pPoints[i + 2].m_Point; in BuildPath()
174 CFX_PointF pos = pPoints[i].m_Point; in SetPathToDC()183 if (pPoints[i].m_Point == pPoints[i - 1].m_Point) in SetPathToDC()192 pos = pPoints[i + 1].m_Point; in SetPathToDC()199 pos = pPoints[i + 2].m_Point; in SetPathToDC()
1179 points[i].X = pPoints[i].m_Point.x; in DrawPath()1180 points[i].Y = pPoints[i].m_Point.y; in DrawPath()1182 CFX_PointF pos = pPoints[i].m_Point; in DrawPath()
649 pPoints[start_idx + i].m_Point.x = p[i]; in GetPoints()653 pPoints[start_idx + i].m_Point.y = p[i]; in GetPoints()661 pPoints[i + start_idx].m_Point.x = p[i]; in GetPointsReverse()665 pPoints[i + start_idx].m_Point.y = p[i]; in GetPointsReverse()
1452 m_PathPoints.back().m_Point = CFX_PointF(x, y); in AddPathPoint()1484 Path.AppendPoint(point.m_Point, point.m_Type, point.m_CloseFigure); in AddPathObject()
288 CFX_PointF point = pPoints[i].m_Point; in BuildPath()295 CFX_PointF point2 = pPoints[i + 1].m_Point; in BuildPath()296 CFX_PointF point3 = pPoints[i + 2].m_Point; in BuildPath()