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Searched refs:m_draw_fbo_completeness (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderBlitting.cpp52 , m_draw_fbo_completeness(GL_NONE) in GeometryShaderBlitting()
153 m_draw_fbo_completeness = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate()
156 if (m_draw_fbo_completeness != GL_FRAMEBUFFER_COMPLETE) in iterate()
DesextcGeometryShaderBlitting.hpp53 glw::GLenum m_draw_fbo_completeness; member in glcts::GeometryShaderBlitting