Searched refs:m_framebuffer_id (Results 1 – 5 of 5) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl3cClipDistance.cpp | 1466 : m_gl(gl), m_size_x(size_x), m_size_y(size_y), m_framebuffer_id(0), m_renderbuffer_id(0) in Framebuffer() 1468 m_gl.genFramebuffers(1, &m_framebuffer_id); in Framebuffer() 1474 m_gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_id); in Framebuffer() 1488 m_gl.deleteFramebuffers(1, &m_framebuffer_id); in Framebuffer() 1489 m_framebuffer_id = 0; in Framebuffer() 1501 if (m_framebuffer_id) in ~Framebuffer() 1503 m_gl.deleteFramebuffers(1, &m_framebuffer_id); in ~Framebuffer() 1504 m_framebuffer_id = 0; in ~Framebuffer() 1522 if (m_framebuffer_id) in isValid() 1533 m_gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_id); in bind()
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D | gl3cClipDistance.hpp | 132 glw::GLuint m_framebuffer_id; member in gl3cts::ClipDistance::Utility::Framebuffer
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D | gl4cGPUShaderFP64Tests.hpp | 542 glw::GLuint m_framebuffer_id; member in gl4cts::GPUShaderFP64Test2 781 glw::GLuint m_framebuffer_id; member in gl4cts::GPUShaderFP64Test3
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D | gl4cGPUShaderFP64Tests.cpp | 3261 , m_framebuffer_id(0) in GPUShaderFP64Test2() 3279 if (0 != m_framebuffer_id) in deinit() 3282 gl.deleteFramebuffers(1, &m_framebuffer_id); in deinit() 3283 m_framebuffer_id = 0; in deinit() 4399 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_id); in testBegin() 4502 gl.genFramebuffers(1, &m_framebuffer_id); in testInit() 4659 if (0 != m_framebuffer_id) in deinit() 4662 gl.deleteFramebuffers(1, &m_framebuffer_id); in deinit() 4664 m_framebuffer_id = 0; in deinit() 5406 gl.genFramebuffers(1, &m_framebuffer_id); in testInit() [all …]
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D | gl4cShaderImageLoadStoreTests.cpp | 9988 GLuint m_framebuffer_id; member in gl4cts::__anonb00615420111::ImageLoadStoreEarlyFragmentTestsTest 9998 , m_framebuffer_id(0) in ImageLoadStoreEarlyFragmentTestsTest() 10042 if (0 != m_framebuffer_id) in Cleanup() 10044 glDeleteFramebuffers(1, &m_framebuffer_id); in Cleanup() 10045 m_framebuffer_id = 0; in Cleanup() 10234 glGenFramebuffers(1, &m_framebuffer_id); in createFramebuffer() 10237 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_id); in createFramebuffer()
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