Searched refs:m_geometryShaderSet (Results 1 – 2 of 2) sorted by relevance
35 , m_geometryShaderSet (false) in ShaderProgramDeclaration()93 DE_ASSERT(!m_geometryShaderSet); in operator <<()95 m_geometryShaderSet = true; in operator <<()
161 inline bool hasGeometryShader (void) const { return m_geometryShaderSet; } in hasGeometryShader()184 bool m_geometryShaderSet; member in sglr::pdec::ShaderProgramDeclaration