Searched refs:m_normalize (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.hpp | 186 virtual bool getNormalized (void) const { return m_normalize; } in getNormalized() 211 bool m_normalize; member in deqp::gls::ContextArray
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D | glsVertexArrayTests.cpp | 460 , m_normalize (false) in ContextArray() 539 m_normalize = normalized; in bind() 569 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 586 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 604 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 621 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
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D | glsDrawTest.cpp | 907 bool getNormalized (void) const { return m_normalize; } in getNormalized() 924 bool m_normalize; member in deqp::gls::__anon43398ad90111::AttributeArray 944 , m_normalize (false) in AttributeArray() 1002 m_normalize = normalized; in setupArray() 1080 …m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + … in bindAttribute() 1097 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in bindAttribute()
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