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Searched refs:m_quadGrid (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp384 , m_quadGrid (quadGrid) in ShaderEvalContext()
386 const std::vector<TextureBindingSp>& bindings = m_quadGrid.getTextures(); in ShaderEvalContext()
425 coords = m_quadGrid.getCoords(sx, sy); in reset()
426 unitCoords = m_quadGrid.getUnitCoords(sx, sy); in reset()
429 const int numAttribs = m_quadGrid.getNumUserAttribs(); in reset()
432 in[attribNdx] = m_quadGrid.getUserAttrib(attribNdx, sx, sy); in reset()
669m_quadGrid = de::MovePtr<QuadGrid>(new QuadGrid(m_quadGridSize, width, height, getDefaultCon… in iterate()
674 …render(m_quadGrid->getNumVertices(), m_quadGrid->getNumTriangles(), m_quadGrid->getIndices(), m_qu… in iterate()
680 computeVertexReference(refImage, *m_quadGrid); in iterate()
682 computeFragmentReference(refImage, *m_quadGrid); in iterate()
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DvktShaderRender.hpp222 const QuadGrid& m_quadGrid; member in vkt::sr::ShaderEvalContext
591 de::MovePtr<QuadGrid> m_quadGrid; member in vkt::sr::ShaderRenderCaseInstance