Searched refs:m_rbPerSeLog2 (Results 1 – 2 of 2) sorted by relevance
182 … numCompressBlkPerMetaBlkLog2 = m_seLog2 + m_rbPerSeLog2 + Max(10u, m_pipeInterleaveLog2); in HwlComputeHtileInfo()186 numCompressBlkPerMetaBlkLog2 = m_seLog2 + m_rbPerSeLog2 + 10; in HwlComputeHtileInfo()295 … numCompressBlkPerMetaBlkLog2 = m_seLog2 + m_rbPerSeLog2 + Max(10u, m_pipeInterleaveLog2); in HwlComputeCmaskInfo()299 numCompressBlkPerMetaBlkLog2 = m_seLog2 + m_rbPerSeLog2 + 10; in HwlComputeCmaskInfo()1112 m_rbPerSeLog2 = 0; in HwlInitGlobalParams()1116 m_rbPerSeLog2 = 1; in HwlInitGlobalParams()1120 m_rbPerSeLog2 = 2; in HwlInitGlobalParams()1845 const UINT_32 numRbPeSeLog2 = metaFlag.rbAligned ? m_rbPerSeLog2 : 0; in GenMetaEquation()
778 UINT_32 m_rbPerSeLog2; ///< Number of render backend per shader engine Log2 variable