Searched refs:m_runState (Results 1 – 5 of 5) sorted by relevance
43 m_runState = Executing; in startRun()50 m_runState = NotStarted; in endRun()55 m_runState = Executing; in startCycle()58 m_runState = CompletedCycle; in completeCycle()62 return m_runState == CompletedCycle; in completedCycle()82 return m_runState == CompletedSuccessfully || m_runState == Failed; in isComplete()85 return m_runState == CompletedSuccessfully; in isSuccessfullyCompleted()88 return m_runState != NotStarted && !isComplete(); in isOpen()116 if( m_runState != ExecutingChildren ) { in openChild()117 m_runState = ExecutingChildren; in openChild()[all …]
70 RunState m_runState = NotStarted; variable103 CycleState m_runState = NotStarted; variable
53 if (m_runState == CompletedSuccessfully && m_generator->next()) { in close()55 m_runState = Executing; in close()
5494 RunState m_runState; member in Catch::TestCaseTracking::TrackerContext5505 m_runState( NotStarted ) in TrackerContext()5513 m_runState = NotStarted; in endRun()5518 m_runState = Executing; in startCycle()5521 m_runState = CompletedCycle; in completeCycle()5525 return m_runState == CompletedCycle; in completedCycle()5558 CycleState m_runState; member in Catch::TestCaseTracking::TrackerBase5564 m_runState( NotStarted ) in TrackerBase()5572 return m_runState == CompletedSuccessfully || m_runState == Failed; in isComplete()5575 return m_runState == CompletedSuccessfully; in isSuccessfullyCompleted()[all …]
5822 RunState m_runState = NotStarted; member in Catch::TestCaseTracking::TrackerContext5855 CycleState m_runState = NotStarted; member in Catch::TestCaseTracking::TrackerBase10283 if (m_runState == CompletedSuccessfully && m_generator->next()) { in close()10285 m_runState = Executing; in close()11890 m_runState = Executing; in startRun()11897 m_runState = NotStarted; in endRun()11902 m_runState = Executing; in startCycle()11905 m_runState = CompletedCycle; in completeCycle()11909 return m_runState == CompletedCycle; in completedCycle()11928 return m_runState == CompletedSuccessfully || m_runState == Failed; in isComplete()[all …]