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Searched refs:m_uniformLayout (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp2257 return new UniformBlockCaseInstance(context, m_bufferMode, m_uniformLayout, m_blockPointers); in createInstance()
2265 computeReferenceLayout(m_uniformLayout, m_interface); in init()
2270 …BlockLayoutEntry>::const_iterator blockIter = m_uniformLayout.blocks.begin(); blockIter != m_unifo… in init()
2279 for (int blockNdx = 0; blockNdx < (int)m_uniformLayout.blocks.size(); blockNdx++) in init()
2284 curOffset += deRoundUp32(m_uniformLayout.blocks[blockNdx].size, vec4Alignment); in init()
2289 generateValues(m_uniformLayout, m_blockPointers, 1 /* seed */); in init()
2292 …m_vertShaderSource = generateVertexShader(m_interface, m_uniformLayout, m_blockPointers, m_matrixL… in init()
2293 …m_fragShaderSource = generateFragmentShader(m_interface, m_uniformLayout, m_blockPointers, m_matri… in init()
DvktUniformBlockCase.hpp344 UniformLayout m_uniformLayout; //!< std140 layout. member in vkt::ubo::UniformBlockCase
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp1268 const ValueBufferLayout m_uniformLayout; member in vkt::__anond1e616c90111::ShaderCaseInstance
1312 , m_uniformLayout (computeStd140Layout(spec.values.uniforms)) in ShaderCaseInstance()
1313 …, m_uniformBuffer (m_uniformLayout.size > 0 ? createBuffer(context, (vk::VkDeviceSize)m_uniformLa… in ShaderCaseInstance()
1314 …, m_uniformMem (m_uniformLayout.size > 0 ? allocateAndBindMemory(context, *m_uniformBuffer, vk::… in ShaderCaseInstance()
1386 (vk::VkDeviceSize)m_uniformLayout.size in ShaderCaseInstance()
1618 writeValuesToMem(m_context, *m_uniformMem, m_uniformLayout, m_spec.values.uniforms, m_subCaseNdx); in iterate()