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Searched refs:m_uniformSetup (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDiscardTests.cpp110 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
111 …return new ShaderDiscardCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_use… in createInstance()
DvktShaderRender.cpp499 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) in ShaderRenderCase()
513 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) in ShaderRenderCase()
530 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
531 …return new ShaderRenderCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_attr… in createInstance()
548 , m_uniformSetup (DE_NULL) in ShaderRenderCaseInstance()
577 , m_uniformSetup (&uniformSetup) in ShaderRenderCaseInstance()
605 , m_uniformSetup (uniformSetup) in ShaderRenderCaseInstance()
820 if (m_uniformSetup) in setupUniforms()
821 m_uniformSetup->setup(*this, constCoords); in setupUniforms()
DvktShaderRenderDerivateTests.cpp888 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
889 return new ConstantDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values); in createInstance()
1131 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
1132 return new LinearDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values); in createInstance()
1417 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
1418 …return new TextureDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values, m_textur… in createInstance()
DvktShaderRender.hpp302 const de::UniquePtr<const UniformSetup> m_uniformSetup; member in vkt::sr::ShaderRenderCase
589 const UniformSetup* m_uniformSetup; member in vkt::sr::ShaderRenderCaseInstance
DvktShaderRenderOperatorTests.cpp669 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
670 …return new ShaderOperatorCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_sp… in createInstance()
DvktShaderRenderTextureFunctionTests.cpp1217 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
1218 …return new ShaderTextureFunctionInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m… in createInstance()
3185 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance()
3186 …haderTextureFunctionInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_lookupSpec,… in createInstance()