Searched refs:m_uniformSetup (Results 1 – 6 of 6) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDiscardTests.cpp | 110 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 111 …return new ShaderDiscardCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_use… in createInstance()
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D | vktShaderRender.cpp | 499 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) in ShaderRenderCase() 513 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) in ShaderRenderCase() 530 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 531 …return new ShaderRenderCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_attr… in createInstance() 548 , m_uniformSetup (DE_NULL) in ShaderRenderCaseInstance() 577 , m_uniformSetup (&uniformSetup) in ShaderRenderCaseInstance() 605 , m_uniformSetup (uniformSetup) in ShaderRenderCaseInstance() 820 if (m_uniformSetup) in setupUniforms() 821 m_uniformSetup->setup(*this, constCoords); in setupUniforms()
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D | vktShaderRenderDerivateTests.cpp | 888 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 889 return new ConstantDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values); in createInstance() 1131 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 1132 return new LinearDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values); in createInstance() 1417 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 1418 …return new TextureDerivateCaseInstance(context, *m_uniformSetup, m_definitions, m_values, m_textur… in createInstance()
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D | vktShaderRender.hpp | 302 const de::UniquePtr<const UniformSetup> m_uniformSetup; member in vkt::sr::ShaderRenderCase 589 const UniformSetup* m_uniformSetup; member in vkt::sr::ShaderRenderCaseInstance
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D | vktShaderRenderOperatorTests.cpp | 669 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 670 …return new ShaderOperatorCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_sp… in createInstance()
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D | vktShaderRenderTextureFunctionTests.cpp | 1217 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 1218 …return new ShaderTextureFunctionInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m… in createInstance() 3185 DE_ASSERT(m_uniformSetup != DE_NULL); in createInstance() 3186 …haderTextureFunctionInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_lookupSpec,… in createInstance()
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