/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicUsage 293 glGenBuffers(1, &m_vbo); in Setup() 303 glDeleteBuffers(1, &m_vbo); in Cleanup() 331 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 340 glBindVertexBuffer(0, m_vbo, 0, 20); in Run() 473 GLuint m_vao, m_vbo; member in gl4cts::__anon6b795bda0111::BasicInputCase1 479 glGenBuffers(1, &m_vbo); in Setup() 487 glDeleteBuffers(1, &m_vbo); in Cleanup() 497 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 504 glBindVertexBuffer(0, m_vbo, 0, 12); in Run() [all …]
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D | gl4cClipControlTests.cpp | 404 : ClipControlRenderBaseTest(context, api, name, "Clip Control Origin Test"), m_vao(0), m_vbo(0) in ClipControlOriginTest() 424 if (m_vbo) in deinit() 426 gl.deleteBuffers(1, &m_vbo); in deinit() 452 gl.genBuffers(1, &m_vbo); in iterate() 456 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in iterate() 562 glw::GLuint m_vao, m_vbo; member in gl4cts::ClipControlOriginTest 586 …: ClipControlRenderBaseTest(context, api, name, "Depth Mode Test, ZERO_TO_ONE"), m_vao(0), m_vbo(0) in ClipControlDepthModeZeroToOneTest() 612 if (m_vbo) in deinit() 614 gl.deleteBuffers(1, &m_vbo); in deinit() 653 gl.genBuffers(1, &m_vbo); in iterate() [all …]
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1094 GLuint m_vao, m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllFormatsStoreFS 1099 m_vbo = 0; in Setup() 1108 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1211 glDeleteBuffers(1, &m_vbo); in Cleanup() 1381 GLuint m_vao, m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllFormatsLoadFS 1386 m_vbo = 0; in Setup() 1395 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1496 glDeleteBuffers(1, &m_vbo); in Cleanup() 1787 GLuint m_vbo; member in gl4cts::es31compatibility::__anonf2ec32580111::BasicAllTargetsStoreFS 1792 m_vbo = 0; in Setup() [all …]
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D | gl4cShaderImageLoadStoreTests.cpp | 1300 GLuint m_vbo; member in gl4cts::__anonb00615420111::BasicAllFormatsStore 1305 m_vbo = 0; in Setup() 1311 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1468 glDeleteBuffers(1, &m_vbo); in Cleanup() 1489 GLuint m_vbo; member in gl4cts::__anonb00615420111::BasicAllFormatsLoad 1494 m_vbo = 0; in Setup() 1500 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1650 glDeleteBuffers(1, &m_vbo); in Cleanup() 2347 GLuint m_vbo; member in gl4cts::__anonb00615420111::BasicAllTargetsStore 2352 m_vbo = 0; in Setup() [all …]
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D | gl4cTextureBarrierTests.cpp | 119 , m_vbo(0) in TextureBarrierBasicOutline() 189 gl.genBuffers(1, &m_vbo); in init() 190 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in init() 234 gl.deleteBuffers(1, &m_vbo); in deinit() 492 GLuint m_vbo; member in gl4cts::TextureBarrierBasicOutline
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 296 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicUsage 310 glGenBuffers(1, &m_vbo); in Setup() 328 glDeleteBuffers(1, &m_vbo); in Cleanup() 374 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 383 glBindVertexBuffer(0, m_vbo, 0, 20); in Run() 536 GLuint m_vao, m_vbo; member in glcts::__anon2442bfcb0111::BasicInputCase1 542 glGenBuffers(1, &m_vbo); in Setup() 550 glDeleteBuffers(1, &m_vbo); in Cleanup() 560 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 567 glBindVertexBuffer(0, m_vbo, 0, 12); in Run() [all …]
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D | es31cShaderImageLoadStoreTests.cpp | 1061 GLuint m_vao, m_vbo; member in glcts::__anon81fbf7530111::BasicAllFormatsStoreFS 1066 m_vbo = 0; in Setup() 1074 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1177 glDeleteBuffers(1, &m_vbo); in Cleanup() 1347 GLuint m_vao, m_vbo; member in glcts::__anon81fbf7530111::BasicAllFormatsLoadFS 1352 m_vbo = 0; in Setup() 1360 CreateFullViewportQuad(&m_vao, &m_vbo, NULL); in Run() 1461 glDeleteBuffers(1, &m_vbo); in Cleanup() 1751 GLuint m_vbo; member in glcts::__anon81fbf7530111::BasicAllTargetsStoreFS 1756 m_vbo = 0; in Setup() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderTextureSizeTests.cpp | 102 glw::GLuint m_vbo; member in deqp::gles31::Functional::__anondfd734840111::TextureSizeCase 117 , m_vbo (0) in TextureSizeCase() 192 gl.genBuffers(1, &m_vbo); in init() 193 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in init() 241 if (m_vbo) in deinit() 243 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vbo); in deinit() 244 m_vbo = 0; in deinit() 442 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in runShader()
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D | es31fPrimitiveBoundingBoxTests.cpp | 595 de::MovePtr<glu::Buffer> m_vbo; member in deqp::gles31::Functional::__anon8c432bb90111::BBoxRenderCase 725 m_vbo = de::MovePtr<glu::Buffer>(new glu::Buffer(m_context.getRenderContext())); in init() 726 gl.bindBuffer(GL_ARRAY_BUFFER, **m_vbo); in init() 739 m_vbo.clear(); in deinit() 883 gl.bindBuffer(GL_ARRAY_BUFFER, **m_vbo); in setupRender() 3337 de::MovePtr<glu::Buffer> m_vbo; member in deqp::gles31::Functional::__anon8c432bb90111::BlitFboCase 3446 m_vbo = de::MovePtr<glu::Buffer>(new glu::Buffer(m_context.getRenderContext())); in init() 3448 gl.bindBuffer(GL_ARRAY_BUFFER, **m_vbo); in init() 3536 m_vbo.clear(); in deinit() 3722 de::MovePtr<glu::Buffer> m_vbo; member in deqp::gles31::Functional::__anon8c432bb90111::DepthDrawCase [all …]
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderPrimitiveCounter.cpp | 460 , m_vbo(0) in GeometryShaderPrimitiveCounter() 599 if (m_vbo != 0) in deinit() 601 gl.deleteBuffers(1, &m_vbo); in deinit() 829 gl.genBuffers(1, &m_vbo); in prepareBufferObjects() 830 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo); in prepareBufferObjects()
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D | esextcGeometryShaderPrimitiveCounter.hpp | 141 glw::GLuint m_vbo; member in glcts::GeometryShaderPrimitiveCounter
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/external/deqp/modules/gles3/performance/ |
D | es3pDepthTests.cpp | 108 const glu::Buffer m_vbo; member in deqp::gles3::Performance::__anon3060813d0111::RenderData 116 , m_vbo (renderCtx.getFunctions()) in RenderData() 124 gl.bindBuffer(GL_ARRAY_BUFFER, *m_vbo); in RenderData()
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