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Searched refs:material_diffuse (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dffvertex_prog.c905 struct ureg material_diffuse = get_material(p, side, STATE_DIFFUSE); in get_scenecolor() local
906 struct ureg tmp = make_temp(p, material_diffuse); in get_scenecolor()