Searched refs:maxCombinedTextureImageUnits (Results 1 – 7 of 7) sorted by relevance
61 int maxCombinedTextureImageUnits; member
162 …nedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n" in GetDefaultTBuiltInResourceString()305 resources->maxCombinedTextureImageUnits = value; in DecodeResourceLimits()
117 builtin->maxCombinedTextureImageUnits = 80; in getDefaultBuiltInResources()
399 Resources.maxCombinedTextureImageUnits = value; in ProcessConfigFile()
7280 …const mediump int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); in add2ndGenerationSamplingImaging()7385 …xSize, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits); in add2ndGenerationSamplingImaging()
5491 if (spvVersion.vulkan == 0 && lastBinding >= resources.maxCombinedTextureImageUnits) in layoutTypeCheck()
118 builtin->maxCombinedTextureImageUnits = 80; in getDefaultBuiltInResources()