Searched refs:maxComputeTextureImageUnits (Results 1 – 6 of 6) sorted by relevance
80 int maxComputeTextureImageUnits; member
181 …uteTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n" in GetDefaultTBuiltInResourceString()343 resources->maxComputeTextureImageUnits = value; in DecodeResourceLimits()
136 builtin->maxComputeTextureImageUnits = 16; in getDefaultBuiltInResources()
437 Resources.maxComputeTextureImageUnits = value; in ProcessConfigFile()
137 builtin->maxComputeTextureImageUnits = 16; in getDefaultBuiltInResources()
7661 … maxSize, "const int gl_MaxComputeTextureImageUnits = %d;", resources.maxComputeTextureImageUnits); in add2ndGenerationSamplingImaging()