Home
last modified time | relevance | path

Searched refs:maxMeshViewCountNV (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/glslang/Include/
DResourceLimits.h144 int maxMeshViewCountNV; member
/external/deqp-deps/glslang/StandAlone/
DResourceLimits.cpp246 … "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n" in GetDefaultTBuiltInResourceString()
472 resources->maxMeshViewCountNV = value; in DecodeResourceLimits()
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp200 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp565 Resources.maxMeshViewCountNV = value; in ProcessConfigFile()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp201 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DParseHelper.cpp3832 int maxViewCount = parsingBuiltins ? 4 : resources.maxMeshViewCountNV; in resizeMeshViewDimension()
4160 …else if (! newType.isUnsizedArray() && newType.getOuterArraySize() != resources.maxMeshViewCountNV) in redeclareBuiltinBlock()
DInitialize.cpp7714 …f(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV); in add2ndGenerationSamplingImaging()