Searched refs:maxMeshViewCountNV (Results 1 – 7 of 7) sorted by relevance
144 int maxMeshViewCountNV; member
246 … "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n" in GetDefaultTBuiltInResourceString()472 resources->maxMeshViewCountNV = value; in DecodeResourceLimits()
200 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
565 Resources.maxMeshViewCountNV = value; in ProcessConfigFile()
201 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
3832 int maxViewCount = parsingBuiltins ? 4 : resources.maxMeshViewCountNV; in resizeMeshViewDimension()4160 …else if (! newType.isUnsizedArray() && newType.getOuterArraySize() != resources.maxMeshViewCountNV) in redeclareBuiltinBlock()
7714 …f(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV); in add2ndGenerationSamplingImaging()