Searched refs:maxRecursionDepth (Results 1 – 5 of 5) sorted by relevance
63 …int maxRecursionDepth = Environment.ProcessorCount * 2; // make sure we have more pending blockin… in BlockingCallInServerHandlerDoesNotDeadlock()64 …eEqual("SUCCESS", Calls.BlockingUnaryCall(helper.CreateUnaryCall(), maxRecursionDepth.ToString())); in BlockingCallInServerHandlerDoesNotDeadlock()
8388 uint32_t maxRecursionDepth; member8477 uint32_t maxRecursionDepth; member
38549 && ( maxRecursionDepth == rhs.maxRecursionDepth ) in operator ==()38569 uint32_t maxRecursionDepth; member42401 , maxRecursionDepth( maxRecursionDepth_ ) in RayTracingPipelineCreateInfoNV()42456 maxRecursionDepth = maxRecursionDepth_; in setMaxRecursionDepth()42497 && ( maxRecursionDepth == rhs.maxRecursionDepth ) in operator ==()42518 uint32_t maxRecursionDepth; member
8217 uint32_t maxRecursionDepth; member8306 uint32_t maxRecursionDepth; member
20724 , maxRecursionDepth( maxRecursionDepth_ ) in PhysicalDeviceRayTracingPropertiesNV()20758 maxRecursionDepth = maxRecursionDepth_; in setMaxRecursionDepth()20813 && ( maxRecursionDepth == rhs.maxRecursionDepth ) in operator ==()20833 uint32_t maxRecursionDepth; member37382 , maxRecursionDepth( maxRecursionDepth_ ) in RayTracingPipelineCreateInfoNV()37437 maxRecursionDepth = maxRecursionDepth_; in setMaxRecursionDepth()37478 && ( maxRecursionDepth == rhs.maxRecursionDepth ) in operator ==()37499 uint32_t maxRecursionDepth; member