Searched refs:max_alu_insts (Results 1 – 8 of 8) sorted by relevance
240 if (code->inst_end >= c->Base.max_alu_insts-1) { in emit_paired()376 if (code->inst_end >= c->Base.max_alu_insts-1) { in emit_tex()447 if (s->Code->inst_end >= s->C->max_alu_insts-1) { in emit_flowcontrol()667 if (code->inst_end >= compiler->Base.max_alu_insts-1) { in r500BuildFragmentProgramHwCode()
60 int max_alu_insts; member
65 return 1 + ((c->max_alu_insts - total_i) / loop_i); in loop_max_possible_iterations()302 if (c->max_alu_insts > 0 in try_unroll_loop()
157 if (code->alu.length >= c->Base.max_alu_insts) { in emit_alu()
396 if (compiler->code->length >= c->max_alu_insts * 4) { in translate_vertex_program()
227 compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256; in r300_translate_vertex_shader()
447 compiler.Base.max_alu_insts = in r300_translate_fragment_shader()
518 c->max_alu_insts = (is_r500 || is_r400) ? 512 : 64; in init_compiler()