Searched refs:max_uniform_name_length (Results 1 – 1 of 1) sorted by relevance
6801 glw::GLint max_uniform_name_length = 0; in verifyProgramInterfaceQuerySupport() local6803 gl.getProgramInterfaceiv(po_id, GL_UNIFORM, GL_MAX_NAME_LENGTH, &max_uniform_name_length); in verifyProgramInterfaceQuerySupport()6807 m_uniform_name_buffer = new char[max_uniform_name_length]; in verifyProgramInterfaceQuerySupport()6870 memset(m_uniform_name_buffer, 0, max_uniform_name_length); in verifyProgramInterfaceQuerySupport()6873 resource_index, max_uniform_name_length, &retrieved_name_length, in verifyProgramInterfaceQuerySupport()