/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleTestsUtil.cpp | 363 …deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel, const deUint32… in getImageMipLevelSizeInBytes() argument 365 const VkExtent3D extents = mipLevelExtents(baseExtents, mipmapLevel); in getImageMipLevelSizeInBytes() 373 for (deUint32 mipmapLevel = 0; mipmapLevel < mipmapLevelsCount; ++mipmapLevel) in getImageSizeInBytes() local 375 …imageSizeInBytes += getImageMipLevelSizeInBytes(baseExtents, layersCount, format, mipmapLevel, num… in getImageSizeInBytes()
|
D | vktPipelineMultisampleTestsUtil.hpp | 76 …deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel, const deUint32…
|
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
D | vktSparseResourcesTestsUtil.cpp | 238 const deUint32 mipmapLevel, in makeBufferImageCopy() argument 246 …makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, mipmapLevel, 0u, layerCount), // VkImageSubr… in makeBufferImageCopy() 663 …deUint32 layersCount, const tcu::TextureFormat& format, const deUint32 mipmapLevel, const deUint32… in getImageMipLevelSizeInBytes() argument 665 const VkExtent3D extents = mipLevelExtents(baseExtents, mipmapLevel); in getImageMipLevelSizeInBytes() 673 for (deUint32 mipmapLevel = 0; mipmapLevel < mipmapLevelsCount; ++mipmapLevel) in getImageSizeInBytes() local 674 …imageSizeInBytes += getImageMipLevelSizeInBytes(baseExtents, layersCount, format, mipmapLevel, mip… in getImageSizeInBytes()
|
D | vktSparseResourcesTestsUtil.hpp | 126 const deUint32 mipmapLevel, 194 const deUint32 mipmapLevel = 0u,
|
/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.cpp | 152 void Surface::setMipmapLevel(EGLint mipmapLevel) in setMipmapLevel() argument 154 this->mipmapLevel = mipmapLevel; in setMipmapLevel() 201 return mipmapLevel; in getMipmapLevel()
|
D | Surface.hpp | 43 void setMipmapLevel(EGLint mipmapLevel); 95 EGLint mipmapLevel = 0; // Mipmap level to render to member in egl::Surface
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 3207 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local 3209 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture() 3217 device->setTextureLevel(sampler, 0, mipmapLevel, surface, in applyTexture() 3226 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local 3228 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture() 3236 device->setTextureLevel(sampler, 0, mipmapLevel, surface, sw::TEXTURE_3D); in applyTexture() 3244 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local 3246 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture() 3254 device->setTextureLevel(sampler, 0, mipmapLevel, surface, sw::TEXTURE_2D_ARRAY); in applyTexture() 3262 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local [all …]
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboStateQueryTests.cpp | 291 for (int mipmapLevel = 0; mipmapLevel < 7; ++mipmapLevel) in test() local 299 …lFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, mipmapLevel); in test() 302 …hmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, mipmapLevel); in test()
|
/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 4749 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local 4751 int surfaceLevel = mipmapLevel; in bindTextures() 4768 renderer->setTextureLevel(stage, 0, mipmapLevel, surface, sw::TEXTURE_2D); in bindTextures() 4778 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local 4780 int surfaceLevel = mipmapLevel; in bindTextures() 4797 renderer->setTextureLevel(stage, face, mipmapLevel, surface, sw::TEXTURE_CUBE); in bindTextures() 4806 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local 4808 int surfaceLevel = mipmapLevel; in bindTextures() 4825 renderer->setTextureLevel(stage, 0, mipmapLevel, volume, sw::TEXTURE_3D); in bindTextures()
|
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 6095 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local 6097 int surfaceLevel = mipmapLevel; in bindTextures() 6114 renderer->setTextureLevel(sampler, 0, mipmapLevel, surface, sw::TEXTURE_2D); in bindTextures() 6124 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local 6126 int surfaceLevel = mipmapLevel; in bindTextures() 6143 renderer->setTextureLevel(sampler, face, mipmapLevel, surface, sw::TEXTURE_CUBE); in bindTextures() 6152 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in bindTextures() local 6154 int surfaceLevel = mipmapLevel; in bindTextures() 6171 renderer->setTextureLevel(sampler, 0, mipmapLevel, volume, sw::TEXTURE_3D); in bindTextures()
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 2379 for(int mipmapLevel = 0; mipmapLevel < sw::MIPMAP_LEVELS; mipmapLevel++) in applyTexture() local 2381 int surfaceLevel = mipmapLevel; in applyTexture() 2393 device->setTextureLevel(index, 0, mipmapLevel, surface, sw::TEXTURE_2D); in applyTexture()
|
/external/skqp/src/gpu/mtl/ |
D | GrMtlGpu.mm | 195 mipmapLevel: currentMipLevel 484 mipmapLevel: mipLevel
|
/external/skia/src/gpu/mtl/ |
D | GrMtlGpu.mm | 544 mipmapLevel: mipLevel
|