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Searched refs:msaa_textures (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/dri/
Ddri_drawable.c62 drawable->stvis.samples > 1 ? drawable->msaa_textures in dri_st_framebuffer_validate()
198 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in dri_destroy_buffer()
512 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in dri_flush()
514 if (drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] && in dri_flush()
515 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) { in dri_flush()
535 if (drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]) in dri_flush()
536 pipe->invalidate_resource(pipe, drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]); in dri_flush()
591 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]; in dri_flush()
593 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] = in dri_flush()
594 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]; in dri_flush()
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Ddri2.c693 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in dri2_allocate_textures()
803 if (!drawable->msaa_textures[statt] || in dri2_allocate_textures()
804 drawable->msaa_textures[statt]->width0 != templ.width0 || in dri2_allocate_textures()
805 drawable->msaa_textures[statt]->height0 != templ.height0) { in dri2_allocate_textures()
807 pipe_resource_reference(&drawable->msaa_textures[statt], NULL); in dri2_allocate_textures()
809 drawable->msaa_textures[statt] = in dri2_allocate_textures()
812 assert(drawable->msaa_textures[statt]); in dri2_allocate_textures()
825 drawable->msaa_textures[statt], in dri2_allocate_textures()
830 pipe_resource_reference(&drawable->msaa_textures[statt], NULL); in dri2_allocate_textures()
850 zsbuf = &drawable->msaa_textures[statt]; in dri2_allocate_textures()
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Ddri_drawable.h60 struct pipe_resource *msaa_textures[ST_ATTACHMENT_COUNT]; member