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Searched refs:nearFarDiff (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2779 GLfloat nearFarDiff[3] = {zNear, zFar, zFar - zNear}; in applyRenderTarget() local
2780 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.near"), 1, &nearFarDiff[0]); in applyRenderTarget()
2781 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.far"), 1, &nearFarDiff[1]); in applyRenderTarget()
2782 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.diff"), 1, &nearFarDiff[2]); in applyRenderTarget()