Searched refs:nearFarDiff (Results 1 – 1 of 1) sorted by relevance
2779 GLfloat nearFarDiff[3] = {zNear, zFar, zFar - zNear}; in applyRenderTarget() local2780 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.near"), 1, &nearFarDiff[0]); in applyRenderTarget()2781 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.far"), 1, &nearFarDiff[1]); in applyRenderTarget()2782 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.diff"), 1, &nearFarDiff[2]); in applyRenderTarget()