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Searched refs:next_bindless_image (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp496 this->next_bindless_image = 0; in start_shader()
699 this->next_bindless_image, in handle_images()
703 this->num_bindless_images = this->next_bindless_image; in handle_images()
935 unsigned next_bindless_image; member in parcel_out_uniform_storage