Searched refs:next_frame_rand_ms_ (Results 1 – 2 of 2) sorted by relevance
686 next_frame_rand_ms_(0), in VideoSource()699 return next_frame_ms_ + next_frame_rand_ms_ - now_ms_; in GetTimeUntilNextFrameMs()717 next_frame_rand_ms_ = kRandAmplitude * (random_.Rand<float>() - 0.5); in RunFor()721 std::max<int64_t>(next_frame_ms_ + next_frame_rand_ms_, 0); in RunFor()
423 int64_t next_frame_rand_ms_; variable