Searched refs:nine_get_position_input (Results 1 – 1 of 1) sorted by relevance
885 nine_get_position_input(struct shader_translator *tx) in nine_get_position_input() function1068 tx->regs.vPos = nine_get_position_input(tx); in tx_src_param()2223 tx->regs.v[sem.reg.idx] = nine_get_position_input(tx); in DECL_SPECIAL()3458 depth = nine_get_position_input(tx); in shader_add_ps_fog_stage()