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Searched refs:normB (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp493 const SkPoint& ptB, const SkVector& normB, in intersect_lines() argument
497 SkScalar lineBW = -normB.dot(ptB); in intersect_lines()
499 SkScalar wInv = normA.fX * normB.fY - normA.fY * normB.fX; in intersect_lines()
506 result->fX = normA.fY * lineBW - lineAW * normB.fY; in intersect_lines()
509 result->fY = lineAW * normB.fX - normA.fX * lineBW; in intersect_lines()
/external/skia/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp492 const SkPoint& ptB, const SkVector& normB, in intersect_lines() argument
496 SkScalar lineBW = -normB.dot(ptB); in intersect_lines()
498 SkScalar wInv = normA.fX * normB.fY - normA.fY * normB.fX; in intersect_lines()
505 result->fX = normA.fY * lineBW - lineAW * normB.fY; in intersect_lines()
508 result->fY = lineAW * normB.fX - normA.fX * lineBW; in intersect_lines()