Searched refs:nr_lights (Results 1 – 1 of 1) sorted by relevance
1026 GLuint nr_lights = 0, count = 0; in build_lighting() local1044 nr_lights++; in build_lighting()1102 if (nr_lights == 0) { in build_lighting()1180 if (count == nr_lights) { in build_lighting()1235 if (count == nr_lights) { in build_lighting()