Searched refs:numClipDist (Results 1 – 2 of 2) sorted by relevance
128 uint32_t numClipDist = _mm_popcnt_u32(state.backendState.clipDistanceMask); in RasterizeLine() local129 if (numClipDist) in RasterizeLine()135 for (uint32_t i = 0; i < numClipDist; ++i) in RasterizeLine()212 if (numClipDist) in RasterizeLine()216 for (uint32_t i = 0; i < numClipDist; ++i) in RasterizeLine()
1096 uint32_t numClipDist = _mm_popcnt_u32(state.backendState.clipDistanceMask); in BinTrianglesImpl() local1097 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinTrianglesImpl()1453 uint32_t numClipDist = _mm_popcnt_u32(backendState.clipDistanceMask); in BinPostSetupPointsImpl() local1454 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinPostSetupPointsImpl()1458 for (uint32_t i = 0; i < numClipDist; i++) { in BinPostSetupPointsImpl()1768 uint32_t numClipDist = _mm_popcnt_u32(state.backendState.clipDistanceMask); in BinPostSetupLinesImpl() local1769 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 2 * sizeof(float)); in BinPostSetupLinesImpl()