/external/deqp/modules/glshared/ |
D | glsCalibration.hpp | 73 , numDrawCalls (0) in MeasureState() 78 void start (int maxNumFrames, float frameShortcutTime, int numDrawCalls); 85 int numDrawCalls; member 92 : numDrawCalls (numDrawCalls_) in CalibrateIteration() 98 : numDrawCalls (0) in CalibrateIteration() 103 int numDrawCalls; member 155 int getCallCount (void) const { return m_measureState.numDrawCalls; } in getCallCount()
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D | glsCalibration.cpp | 197 numDrawCalls = 0; in clear() 207 numDrawCalls = numDrawCalls_; in start() 316 minCallCount = de::min(minCallCount, past[i].numDrawCalls); in recomputeParameters() 317 maxCallCount = de::max(maxCallCount, past[i].numDrawCalls); in recomputeParameters() 326 …endCalibration = endCalibration || (m_calibrateIterations.back().numDrawCalls == 1 && m_calibrateI… in recomputeParameters() 335 …reFrames, m_params.calibrateIterationShortcutThreshold, m_calibrateIterations.back().numDrawCalls); in recomputeParameters() 354 …if (m_calibrateIterations[i].numDrawCalls == 1 || m_calibrateIterations[i].frameTime > m_params.fr… in recomputeParameters() 355 …dataPoints.push_back(Vec2((float)m_calibrateIterations[i].numDrawCalls, m_calibrateIterations[i].f… in recomputeParameters() 371 prevMaxCalls = de::max(prevMaxCalls, m_calibrateIterations[i].numDrawCalls); in recomputeParameters() 407 …e << " iteration " << iterNdx << ": " << calibrateIterations[iterNdx].numDrawCalls << " calls => " in logCalibrationInfo() [all …]
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D | glsShaderPerformanceMeasurer.cpp | 258 void ShaderPerformanceMeasurer::render (int numDrawCalls) in render() argument 265 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render() 304 deInt64 numQuadGrids = measureState.numDrawCalls * numFrames; in iterate() 324 deInt64 numQuadGrids = measureState.numDrawCalls * numFrames; in logMeasurementInfo()
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D | glsShaderPerformanceMeasurer.hpp | 109 void render (int numDrawCalls);
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/external/deqp/modules/gles2/functional/ |
D | es2fFlushFinishTests.cpp | 125 int numDrawCalls; member 146 void render (int numDrawCalls); 214 …log << TestLog::Message << sample.numDrawCalls << " calls:\t" << sample.waitTime << " us wait,\t" … in operator <<() 245 void FlushFinishCase::render (int numDrawCalls) in render() argument 253 for (int ndx = 0; ndx < numDrawCalls; ndx++) in render() 330 …ase::Sample& a, const FlushFinishCase::Sample& b) const { return a.numDrawCalls < b.numDrawCalls; } in operator ()() 338 points[ndx] = Vec2(float(samples[ndx].numDrawCalls), float(samples[ndx].*field)); in getPointsFromSamples() 466 samples[ndx].numDrawCalls = drawCallCount; in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fFlushFinishTests.cpp | 132 int numDrawCalls; member 158 void render (int numDrawCalls); 234 …log << TestLog::Message << sample.numDrawCalls << " calls:\t" << sample.submitTime << " us submit,… in operator <<() 271 void FlushFinishCase::render (int numDrawCalls) in render() argument 279 for (int ndx = 0; ndx < numDrawCalls; ndx++) in render() 457 …ase::Sample& a, const FlushFinishCase::Sample& b) const { return a.numDrawCalls < b.numDrawCalls; } in operator ()() 465 points[ndx] = Vec2(float(samples[ndx].numDrawCalls), float(samples[ndx].*field)); in getPointsFromSamples() 614 samples[ndx].numDrawCalls = drawCallCount; in iterate()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 245 …m_log << TestLog::Message << measureState.numDrawCalls << " upload calls / iteration" << TestLog::… in logResults() 264 …double medianMTexelsPerSeconds = (double)(m_texSize*m_texSize*measureState.numDrawCalls) / (doubl… in logResults() 265 …ionNs = (double)medianFrameTime * 1000.0 / (double)(m_texSize*m_texSize*measureState.numDrawCalls); in logResults() 269 deInt64 numTexturesDrawn = measureState.numDrawCalls * numFrames; in logResults()
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D | es2pShaderOperatorTests.cpp | 295 void render (int numDrawCalls); 296 deUint64 renderAndMeasure (int numDrawCalls); 843 void OperatorPerformanceCase::render (int numDrawCalls) in render() argument 848 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render() 854 deUint64 OperatorPerformanceCase::renderAndMeasure (int numDrawCalls) in renderAndMeasure() argument 857 render(numDrawCalls); in renderAndMeasure()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderOperatorTests.cpp | 295 void render (int numDrawCalls); 296 deUint64 renderAndMeasure (int numDrawCalls); 843 void OperatorPerformanceCase::render (int numDrawCalls) in render() argument 848 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render() 854 deUint64 OperatorPerformanceCase::renderAndMeasure (int numDrawCalls) in renderAndMeasure() argument 857 render(numDrawCalls); in renderAndMeasure()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 1575 …od method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls); 1587 …hod method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls) in ComputeShaderGeneratedCombinedCase() argument 1588 …dCase(context, name, desc, method, computeCmd, computeData, computeIndices, gridSize, numDrawCalls) in ComputeShaderGeneratedCombinedCase() 1691 …od method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls); 1708 …hod method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls) in ComputeShaderGeneratedSeparateCase() argument 1709 …Case (context, name, desc, method, computeCmd, computeData, computeIndices, gridSize, numDrawCalls) in ComputeShaderGeneratedSeparateCase()
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