Searched refs:numOutputVectors (Results 1 – 2 of 2) sorted by relevance
113 int numOutputVectors; member
1720 retVal.numOutputVectors = getNumVectors(shader, glu::STORAGE_OUT); in getShaderResourceUsage()1758 retVal.numOutputVectors += 1; in getShaderResourceUsage()1770 retVal.numOutputVectors += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage()1782 retVal.numOutputVectors += 1; in getShaderResourceUsage()