Searched refs:numUniformVectors (Results 1 – 3 of 3) sorted by relevance
120 int numUniformVectors; member
2512 { GL_MAX_VERTEX_UNIFORM_VECTORS, usage.numUniformVectors }, in checkShaderResourceUsage()2541 { GL_MAX_FRAGMENT_UNIFORM_VECTORS, usage.numUniformVectors }, in checkShaderResourceUsage()
1728 retVal.numUniformVectors = getNumVectors(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage()