Searched refs:num_color (Results 1 – 1 of 1) sorted by relevance
193 const unsigned num_color = MAX2(curr->nr_cbufs, hw->nr_cbufs); in emit_fb_vgpu10() local211 for (i = 0; i < num_color; i++) { in emit_fb_vgpu10()250 if ((num_color != svga->state.hw_clear.num_rendertargets) || in emit_fb_vgpu10()252 memcmp(rtv, svga->state.hw_clear.rtv, num_color * sizeof(rtv[0]))) { in emit_fb_vgpu10()254 ret = SVGA3D_vgpu10_SetRenderTargets(svga->swc, num_color, rtv, dsv); in emit_fb_vgpu10()263 memcpy(svga->state.hw_clear.rtv, rtv, num_color * sizeof(rtv[0])); in emit_fb_vgpu10()