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Searched refs:num_lights (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dstateblock9.c311 unsigned num_lights = MAX2(dst->ff.num_lights, src->ff.num_lights); in nine_state_copy_common() local
316 if (dst->ff.num_lights < num_lights) { in nine_state_copy_common()
318 dst->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common()
319 num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common()
320 …memset(&dst->ff.light[dst->ff.num_lights], 0, (num_lights - dst->ff.num_lights) * sizeof(D3DLIGHT9… in nine_state_copy_common()
325 for (i = dst->ff.num_lights; i < num_lights; ++i) in nine_state_copy_common()
328 dst->ff.num_lights = num_lights; in nine_state_copy_common()
334 if (src->ff.num_lights < num_lights) { in nine_state_copy_common()
336 src->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common()
337 num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common()
[all …]
Dnine_state.c2087 unsigned num_lights = MAX2(context->ff.num_lights, src->ff.num_lights);
2090 if (context->ff.num_lights < num_lights) {
2092 context->ff.num_lights * sizeof(D3DLIGHT9),
2093 num_lights * sizeof(D3DLIGHT9));
2094 …memset(&context->ff.light[context->ff.num_lights], 0, (num_lights - context->ff.num_lights) * size…
2095 for (i = context->ff.num_lights; i < num_lights; ++i)
2097 context->ff.num_lights = num_lights;
2100 assert (src->ff.num_lights == num_lights);
2102 for (i = 0; i < num_lights; ++i)
2280 for (i = 0; i < src->ff.num_lights; ++i) in nine_context_apply_stateblock()
[all …]
Dnine_state.h154 unsigned num_lights; member
Ddevice9.c2116 user_assert(Index < state->ff.num_lights, D3DERR_INVALIDCALL); in NineDevice9_GetLight()
2134 if (Index >= state->ff.num_lights || in NineDevice9_LightEnable()
2162 user_assert(Index < state->ff.num_lights, D3DERR_INVALIDCALL); in NineDevice9_GetLightEnable()
2303 if (This->state.ff.num_lights) { in NineDevice9_CreateStateBlock()
2304 dst->ff.num_lights = This->state.ff.num_lights; in NineDevice9_CreateStateBlock()
2308 dst->ff.light = CALLOC(This->state.ff.num_lights, in NineDevice9_CreateStateBlock()