Searched refs:number_of_localizations (Results 1 – 7 of 7) sorted by relevance
261 printf(" %d localizations\n", hdr->number_of_localizations); in dump_bmpblock()271 hdr->number_of_localizations * in dump_bmpblock()382 loc_num < hdr->number_of_localizations; in dump_bmpblock()420 loc_num < hdr->number_of_localizations; in dump_bmpblock()
500 config_.header.number_of_localizations = config_.localizations.size(); in fill_bmpblock_header()516 sizeof(ScreenLayout) * (config_.header.number_of_localizations * in pack_bmpblock()
62 uint32_t number_of_localizations; /* Number of localizations */ member
35 *count = hdr.number_of_localizations; in VbGetLocalizationCount()211 if (localization >= hdr.number_of_localizations) { in VbDisplayScreenFromGBB()
77 bhdr->number_of_localizations = 3; in ResetMocks()
56 bhdr->number_of_localizations = 3; in ResetMocks()
212 bmp->number_of_localizations); in futil_cb_show_gbb()