Searched refs:oDepth (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.hpp | 40 Float4 oDepth; member in sw::PixelRoutine
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D | PixelProgram.cpp | 426 pDst.x = oDepth; in applyShader() 542 oDepth = d.x; in applyShader() 574 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f)); in applyShader() 917 reg.x = oDepth; in fetchRegister()
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D | PixelRoutine.cpp | 401 Z = Float4(1.0f) - oDepth; in depthTest() 405 Z = oDepth; in depthTest() 599 Z = Float4(1.0f) - oDepth; in writeDepth() 603 Z = oDepth; in writeDepth()
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 40 Float4 oDepth; member in sw::PixelRoutine
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D | PixelProgram.cpp | 427 pDst.x = oDepth; in applyShader() 543 oDepth = d.x; in applyShader() 575 oDepth = Min(Max(oDepth, Float4(0.0f)), Float4(1.0f)); in applyShader() 942 reg.x = oDepth; in fetchRegister()
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D | PixelRoutine.cpp | 401 Z = Float4(1.0f) - oDepth; in depthTest() 405 Z = oDepth; in depthTest() 672 Z = Float4(1.0f) - oDepth; in writeDepth() 676 Z = oDepth; in writeDepth()
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D | PixelPipeline.cpp | 1780 oDepth = u_; in TEXM3X2DEPTH() 1920 oDepth = u_; in TEXDEPTH()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_shader.c | 475 struct ureg_dst oDepth; member 1288 if (ureg_dst_is_undef(tx->regs.oDepth)) in _tx_dst_param() 1289 tx->regs.oDepth = in _tx_dst_param() 1292 dst = tx->regs.oDepth; /* XXX: must write .z component */ in _tx_dst_param() 2636 tx->regs.oDepth = ureg_DECL_output_masked(ureg, TGSI_SEMANTIC_POSITION, 0, in DECL_SPECIAL() 2638 ureg_MOV(ureg, tx->regs.oDepth, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X)); in DECL_SPECIAL() 2735 tx->regs.oDepth = ureg_DECL_output_masked(ureg, TGSI_SEMANTIC_POSITION, 0, in DECL_SPECIAL() 2737 ureg_MOV(ureg, tx->regs.oDepth, r5r); in DECL_SPECIAL() 3392 tx->regs.oDepth = ureg_dst_undef(); in tx_ctor()
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