Searched refs:object_struct (Results 1 – 2 of 2) sorted by relevance
2008 BASE_NODE *CoreChecks::GetStateStructPtrFromObject(layer_data *dev_data, VK_OBJECT object_struct) { in GetStateStructPtrFromObject() argument2010 switch (object_struct.type) { in GetStateStructPtrFromObject()2012 base_ptr = GetSetNode(reinterpret_cast<VkDescriptorSet &>(object_struct.handle)); in GetStateStructPtrFromObject()2016 base_ptr = GetSamplerState(reinterpret_cast<VkSampler &>(object_struct.handle)); in GetStateStructPtrFromObject()2020 base_ptr = GetQueryPoolNode(reinterpret_cast<VkQueryPool &>(object_struct.handle)); in GetStateStructPtrFromObject()2024 base_ptr = GetPipelineState(reinterpret_cast<VkPipeline &>(object_struct.handle)); in GetStateStructPtrFromObject()2028 base_ptr = GetBufferState(reinterpret_cast<VkBuffer &>(object_struct.handle)); in GetStateStructPtrFromObject()2032 base_ptr = GetBufferViewState(reinterpret_cast<VkBufferView &>(object_struct.handle)); in GetStateStructPtrFromObject()2036 base_ptr = GetImageState(reinterpret_cast<VkImage &>(object_struct.handle)); in GetStateStructPtrFromObject()2040 base_ptr = GetImageViewState(reinterpret_cast<VkImageView &>(object_struct.handle)); in GetStateStructPtrFromObject()[all …]
287 BASE_NODE* GetStateStructPtrFromObject(layer_data* dev_data, VK_OBJECT object_struct);