Searched refs:offsetClampDepth (Results 1 – 2 of 2) sorted by relevance
529 GLfloat offsetClampDepth) in verify() argument534 if (depth <= offsetDepth || depth <= offsetClampDepth || offsetDepth >= offsetClampDepth) in verify()539 << "offsetClampDepth[" << offsetClampDepth << "] > " in verify()548 if (depth >= offsetDepth || depth >= offsetClampDepth || offsetDepth <= offsetClampDepth) in verify()553 << "offsetClampDepth[" << offsetClampDepth << "] < " in verify()591 GLfloat offsetClampDepth) in verify() argument595 if (depth == offsetDepth || depth == offsetClampDepth || offsetDepth != offsetClampDepth) in verify()601 << "(offsetClampDepth[" << offsetClampDepth << "] == " in verify()
105 …virtual bool verify(GLuint caseNo, GLfloat depth, GLfloat offsetDepth, GLfloat offsetClampDepth) =…120 bool verify(GLuint caseNo, GLfloat depth, GLfloat offsetDepth, GLfloat offsetClampDepth);135 bool verify(GLuint caseNo, GLfloat depth, GLfloat offsetDepth, GLfloat offsetClampDepth);