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Searched refs:operand0RGB (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h208 GLenum operand0RGB; member
DContext.cpp124 mState.textureUnit[i].operand0RGB = GL_SRC_COLOR; in Context()
2247 … device->setFirstModifier(unit, es2sw::ConvertSourceOperand(mState.textureUnit[unit].operand0RGB)); in applyTextures()
2302 mState.textureUnit[mState.activeSampler].operand0RGB = operand; in setOperand0RGB()